× Phaseshift FCOM Tutorials

Bubble.UI Changelog


## [Unreleased]

### Added

- Added colour themes to themes
- Added ElementTypes, which has ElementDesigns set to them
- UI_Elements can set which ElementType they are assigned to, so any changes are made globally
- Added ColourSemantics to theme, ColourSemantics are set per UI_Element
- Added Editor script to turn indices into easy to use and assign dropdowns
- Added localisation to UI_Elements
- Added various common localisation tables for games in English
- Changes made in Editor persist (for the most part!) after making changes pre and post play mode
- Added a menu navigation system, system can be set entirely from the Editor, including back functions
- Wired up tooltip feature
- Added some fonts and sprites to use
- Added sub menu handling, with recursive functions allowing potentially infinite nesting
- Added SettingsManager to link up with menus to change common Unity settings