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Using Bubble.Debug



Find out how to use Bubble.Debug

After importing, you can use Bubble.Debug in your project like so

If you are using Assembly Definitions, simply find the definition for Bubble.Debug - this will be under BubbleheadGameDev.bubbleui - add it to your definition then click Apply to apply changes.

As of 1.1.0, BD.Trace has a useful highlight feature, if you need a particular log to stand out, simple add a true boolean after your message to highlight that particular log to help pick it out.

Documentation


To explore more on these topics, check out the documentation:

Installing Bubble.Debug

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Author

Josh Lyell

Game Developer