Update 0.2.6 brings LOADS of updates, including a new playable bike Lynx, three new game modes: Pickup, Takedown and Team Takedown, plus a whole raft of bug fixes.
16 pilot events are now a thing! Jump into the explosive new Takedown mode with 15 other pilots, it's a blast! (...literally, you've been warned.)
Takedown game mode
Introducing Takedown game modes! The first combat centred mode, take out your opponents to win! Points are earned by blowing pilots up and finishing within the leaders time. Score ties are decided by track position. Team Takedown is the same, just points are combined at the end for overall team finishing position.
Pickup game mode
Ability cooldowns are a thing of the past in Pickup game mode, collect ability colour coded pickups to replenish ammo on track! Collect the pickups before your opponents do, and strategise the pickups you collect for your current scenario.
- Improved AI pathing on all tracks
- Fixed a critical bug where AI wouldn't brake, should be more competitive on more difficult tracks now!
Abilities overhaul! New visuals, balancing and a complete re-design of certain abilities! The aim is to make the abilities and weapons more engaging, fun, and strategic. After community feedback regarding certain ability types, some will change all together to create more balanced context specific gameplay. Also another new bike, why not?